This is a cool game! There is something left to be desired with the balancing of floor production, getting 3 cafaterias or any other room basically ensures that you will never drop below 90% in any category. (Edit: I typed this whole comment and didn't drop below 90%). Needing to move skeletons to the trash (and being able to store them in the fridge what!?) is a clever addition that spices things up, and gaining more employees and having a higher rate of income satisfies my dopamine.
Bugs I noticed: using the scroll wheel is a lot slower than button inputs, the cost of employees increases on the 2nd floor but returns to 50$ after that. The music stops looping after a few minutes. That's about it!
Thanks for the feedback! Really appreciate it :), we noticed the problems too late, but hope you appreciate it as proof of concept that this game could be expanded and work if updated.
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This is a cool game! There is something left to be desired with the balancing of floor production, getting 3 cafaterias or any other room basically ensures that you will never drop below 90% in any category. (Edit: I typed this whole comment and didn't drop below 90%). Needing to move skeletons to the trash (and being able to store them in the fridge what!?) is a clever addition that spices things up, and gaining more employees and having a higher rate of income satisfies my dopamine.
Bugs I noticed: using the scroll wheel is a lot slower than button inputs, the cost of employees increases on the 2nd floor but returns to 50$ after that. The music stops looping after a few minutes. That's about it!
Sadly we didn't have time to balance some aspects, but thanks for the comment :)
Yeah, it happens
Thanks for the feedback! Really appreciate it :), we noticed the problems too late, but hope you appreciate it as proof of concept that this game could be expanded and work if updated.